iPhone
Most of the iApp’s I’ve done so far are for customer’s or developed together with media partners. Some of them are shown in the image slider on home page. Until now there was not so much time to work on my own iApp’s but a few of them are in the AppStore since the beginning and are good selling nich eproducts:
- - ShowWizz: Presentation Software (Entry #298 in AppStore)
- - SailAway: An electronic logbook and journey software for the iPhone
Screenshot of very successful TV Screen for iPhone and iPad
Read MoreiPad
The iPad is a completely different device, not in kind of programming, but in usability and design. It’s therefore important to not only port from iPhone to iPad, but think about a good base architecture where it’s possible to change the entire UI layer.
Those are my own iPad Apps currently in AppStore:
- - SailBook: iPad version of SailAway (same base layer, completly different UI)
- - SailMaps: Offline chart map viewer (iPad only)
- - Stackworx: Was part of the initial iPad application wave last spring
Screenshot of SailBook 2.0 for iPad
Read More2D Game’s for iPhone and iPad
Game development is my main passion, although it’s not my main business (currently). I’ve developed 3 iPhone game’s for customer’s so far and working at the moment on 1 iPad game and 1 iPhone game, which should be available until end of year.
Based on Cocos2D, Box2D, LevelSVG and Lua, i’ve written my own game engine to implement 2D game’s for the iOS platform. Some of my blog entries are related as well to those technologies and what I’ve done so far in this area.
Btw. We are always searching for (very) talented game artists, so if you think you are and interested to work with us on upcoming games contact me.



